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Text File  |  1995-02-19  |  2KB  |  41 lines

  1. Article: 2613 of comp.graphics.packages.lightwave
  2. Xref: netcom.com comp.graphics.packages.lightwave:2613
  3. Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!pipex!peernews.demon.co.uk!agog.demon.co.uk!gred
  4. Newsgroups: comp.graphics.packages.lightwave
  5. From: gred@agog.demon.co.uk (Gwynne Reddick)
  6. References: <3hj27o$ihs@ankh.iia.org>
  7. Organization: AGOG
  8. X-Newsreader: TIN [version 1.2 PL2]
  9. Subject: Re: Path Extrude novice needs help
  10. X-Posting-Host: agog.demon.co.uk
  11. Date: Sun, 12 Feb 1995 13:59:39 +0000
  12. Message-ID: <9502121448.AA002ai@agog.demon.co.uk>
  13. Sender: usenet@demon.co.uk
  14. Lines: 24
  15.  
  16. M. Doyle (doylem@iia.org) wrote:
  17.  
  18. : PS - In a related problem, is there any way to switch the camera from not 
  19. : aligned to path to aligned to path in the same scene?
  20.  
  21. Is this to do with the Camera doing a 180 degree flip and back again over
  22. about ten frames? If it is, try moving your tube/camera path away from
  23. layout's central axis. We had this problem with some tunnel shots we were
  24. doing - if the camera crossed over from say +Z to -Z whilst moving in the Y
  25. axis, it would exhibit the above behaviour. Moving the path so that it was
  26. only ever in either + or - Z seemed to solve the problem. Does this make
  27. sense?
  28.  
  29. Gwynne.
  30.  
  31.  
  32. --
  33.  
  34. -
  35. *                                                                          *
  36. * Gwynne Reddick                             Fight for your right          *
  37. * London, England                                                          *
  38. * Email gred@agog.demon.co.uk                      to PARTY                *
  39. *                                                                          *
  40.  
  41.